Marvin, Murderous Mimic
Horseshoe Crab
Faeburrow Elder
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Marvin without summoning sickness on the battlefield). |
Steps
How does this combo work?
1 | Activate Marvin using Faeburrow Elder's ability by tapping it, adding at least . |
2 | Activate Marvin using Horseshoe Crab's ability by paying , untapping it. |
3 | Repeat. |
Results
What do I get from this combo?
| Infinite non-blue mana of colors among permanents you control |
Combo Metadata
17
DECKS
0.00%
OF 726608 ELIGIBLE DECKS
Rank 21354
MOST PLAYED OF 46394 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Super-Skrull
0.8%inclusion1 decks127 decks
Top Commanders
Tazri, Stalwart Survivor
0.3%inclusion4 decks1.56K decks
Garth One-Eye
0.1%inclusion2 decks3.88K decks
Yuna, Grand Summoner
0.0%inclusion2 decks6.60K decks
Tocasia, Dig Site Mentor
0.2%inclusion2 decks922 decks
Terra, Magical Adept
0.0%inclusion1 decks13.2K decks
Kenrith, the Returned King
0.0%inclusion1 decks21.8K decks
Phelddagrif
0.0%inclusion1 decks2.49K decks
Urtet, Remnant of Memnarch
0.0%inclusion1 decks12.3K decks
Kydele, Chosen of Kruphix // Ravos, Soultender
0.3%inclusion1 decks362 decks
Kellan, the Kid
0.0%inclusion1 decks5.02K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands