Acererak the Archlich
Gwenna, Eyes of Gaea
Helm of Awakening
Prerequisites
What do I need to start this combo?
| Acererak the Archlich in hand. | |
| Gwenna and Helm of Awakening on the battlefield. | |
| You have not completed nor are currently venturing in Tomb of Annihilation. Gwenna does not have summoning sickness. |
Steps
How does this combo work?
1 | Activate Gwenna by tapping it, adding |
2 | Cast Acererak by paying |
3 | Gwenna triggers, putting a +1/+1 counter on it and untapping it. |
4 | When Acererak enters the battlefield, its first ability triggers, returning itself from the battlefield to your hand and causing you to venture into Lost Mine of Phandelver. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite +1/+1 counters | |
| Near-infinite colored mana | |
| Near-infinite creature tokens | |
| Near-infinite damage | |
| Near-infinite ETB | |
| Near-infinite lifegain | |
| Near-infinite lifegain triggers | |
| Near-infinite lifeloss | |
| Near-infinite LTB | |
| Near-infinite storm count | |
| Near-infinite Treasure tokens | |
| Near-infinite ventures into the dungeon |
Combo Metadata
2
DECKS
0.00%
OF 1547119 ELIGIBLE DECKS
Rank 35664
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.