The Mending of Dominaria
Zuran Orb
Evolution Sage
Hex Parasite
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least one land. You have a land card in hand. The Mending of Dominaria has exactly two lore counters on it. |
Steps
How does this combo work?
1 | Play any land from your hand. |
2 | The land enters the battlefield, triggering Evolution Sage, putting a lore counter on The Mending of Dominaria. |
3 | The Mending of Dominaria triggers, holding priority, activate Zuran Orb by sacrificing at least two lands, causing you to gain four life. |
4 | Activate Hex Parasite by paying 2 life, removing a lore counter from The Mending of Dominaria. |
5 | Resolve the Mending of Dominaria trigger from step 3, returning all lands from your graveyard to the battlefield, then shuffling your graveyard into your library. |
6 | Each land enters the battlefield, triggering Evolution Sage that many times. |
7 | Resolve all but one Evolution Sage trigger, choosing not to proliferate. |
8 | Resolve the final Evolution Sage trigger, putting a lore counter on The Mending of Dominaria. |
9 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite landfall triggers | |
| Infinite lifegain | |
| Infinite lifegain triggers | |
| Infinitely powerful Hex Parasite until end of turn | |
| Infinite mana lands you control can produce | |
| Infinite proliferate |
Combo Metadata
3
DECKS
0.00%
OF 1547119 ELIGIBLE DECKS
Rank 33321
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.