Kodama of the East Tree
Petrified Field
Echoing Deeps
Curse of the Restless Dead
Amulet of Vigor
Prerequisites
What do I need to start this combo?
| Echoing Deeps in your graveyard. | |
| Petrified Field in hand. | |
| All other permanents on the battlefield (Curse of the Restless Dead attached to you on the battlefield). | |
| You are able to play a land this turn. |
Steps
How does this combo work?
1 | Play Petrified Field. |
2 | When Petrified Field enters the battlefield, Kodama of the East Tree and Curse of the Restless Dead trigger. |
3 | Resolve the Kodama of the East Tree trigger, putting nothing onto the battlefield. |
4 | Holding priority, activate Petrified Field's second ability by tapping and sacrificing it, returning Echoing Deeps from your graveyard to your hand. |
5 | Resolve the Curse of the Restless Dead trigger, creating a token. |
6 | When the token enters the battlefield, Kodama of the East Tree triggers, putting Echoing Deeps from your hand onto the battlefield as a copy of Petrified Field. |
7 | When Echoing Deeps enters the battlefield, Curse of the Restless Dead and Amulet of Vigor trigger. |
8 | Resolve the Amulet of Vigor trigger, untapping Echoing Deeps. |
9 | Holding priority, activate Echoing Deeps using Petrified Field's second ability by tapping and sacrificing it, returning Petrified Field from your graveyard to your hand. |
10 | Resolve the Curse of the Restless Dead trigger, creating a token. |
11 | When the token enters the battlefield, Kodama of the East Tree triggers, putting Petrified Field from your hand onto the battlefield. |
12 | When Petrified Field enters the battlefield, Curse of the Restless Dead triggers. |
13 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite creature tokens | |
| Infinite landfall triggers |
Combo Metadata
1
DECKS
0.00%
OF 1895264 ELIGIBLE DECKS
Rank 49006
MOST PLAYED OF 53067 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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