Enter the Unknown
Mystic Sanctuary
Bolas's Citadel
Zuran Orb
Icetill Explorer
Prerequisites
What do I need to start this combo?
| Mystic Sanctuary in hand or in your graveyard. | |
| Enter the Unknown in hand or in your library (Enter the Unknown on top of your library in your library). | |
| All other permanents on the battlefield. | |
| If Enter the Unknown is on top of your library, your life total must be at least 2. | |
| You control three or more Islands. | |
| if Enter the Unknown is in your hand available |
Steps
How does this combo work?
1 | Cast Enter the Unknown either from your hand by paying or from the top of your library by paying 1 life, causing a creature you control to explore and allowing you to play an additional land this turn. |
2 | Play Mystic Sanctuary either from your hand or graveyard. |
3 | When Mystic Sanctuary enters the battlefield untapped, it triggers, putting Enter the Unknown from your graveyard onto the top of your library. |
4 | Activate Mystic Sanctuary by tapping it, adding . |
5 | Activate Zuran Orb by sacrificing Mystic Sanctuary, causing you to gain 2 life. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite lifegain triggers | |
| Infinite lifegain | |
| Infinite storm count | |
| Infinite blue mana | |
| Infinite magecraft triggers | |
| Infinite landfall triggers | |
| Infinite +1/+1 counters on creatures you control |
Combo Metadata
1
DECKS
0.00%
OF 395119 ELIGIBLE DECKS
Rank 42227
MOST PLAYED OF 47273 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.