Whisper, Blood Liturgist
Intruder Alarm
Avenger of Zendikar
Prerequisites
What do I need to start this combo?
| Avenger of Zendikar in your graveyard. | |
| Whisper and Intruder Alarm on the battlefield. | |
| You control at least two other additional creatures and at least three lands. An additional creature in your graveyard or on the battlefield under your control. Whisper does not have summoning sickness. |
Steps
How does this combo work?
1 | Activate Whisper by tapping it and sacrificing two other creatures, returning Avenger of Zendikar from your graveyard to the battlefield. |
2 | When Avenger of Zendikar enters the battlefield, it triggers itself and Intruder Alarm. |
3 | Resolve the Intruder Alarm trigger, untapping all creatures. |
4 | Resolve the Avenger of Zendikar trigger, creating at least three 0/1 Plant creature tokens. |
5 | Activate Whisper by tapping it and sacrificing Avenger of Zendikar and a Plant token, returning any creature card from your graveyard to the battlefield. |
6 | When that creature enters the battlefield, Intruder Alarm triggers. |
7 | Resolve the Intruder Alarm trigger, untapping all creatures. |
8 | Repeat. |
Results
What do I get from this combo?
| Infinite creature tokens | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mana creatures you control can produce | |
| Infinite sacrifice triggers | |
| Infinite untap of all creatures |
Combo Metadata
5
DECKS
0.00%
OF 819931 ELIGIBLE DECKS
Rank 29227
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.