Yarok, the Desecrated
Dire Fleet Ravager
Wound Reflection
Prerequisites
What do I need to start this combo?
| Dire Fleet Ravager in hand. | |
| Yarok and Wound Reflection on the battlefield. | |
| Your life total is at least three. | |
Steps
How does this combo work?
1 | Cast Dire Fleet Ravager by paying |
2 | Dire Fleet Ravager enters the battlefield, triggering its ability twice. |
3 | Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up. |
4 | Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up. |
5 | At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they lost this turn. |
6 | Each opponent loses the game due to having zero or less life. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Near-infinite lifeloss |
Combo Metadata
11
DECKS
0.00%
OF 819931 ELIGIBLE DECKS
Rank 23360
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.