Splinter Twin
Village Bell-Ringer
Prerequisites
What do I need to start this combo?
| Splinter Twin and Village Bell-Ringer on the battlefield. | |
| Splinter Twin attached to Village Bell-Ringer. |
Steps
How does this combo work?
1 | Activate Village Bell-Ringer by tapping it, creating a token copy of itself with haste. |
2 | When the token Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control. |
3 | Repeat. |
Results
What do I get from this combo?
| Infinite creature tokens with haste | |
| Infinite creature ETB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control |
Combo Metadata
2383
DECKS
0.11%
OF 2239592 ELIGIBLE DECKS
Rank 2198
MOST PLAYED OF 62081 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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