Koll, the Forgemaster
Skullclamp
Auriok Steelshaper
Memnite
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | Equip Skullclamp to Memnite for |
2 | Memnite dies. |
3 | Skullclamp triggers, drawing you 2 cards. |
4 | Koll triggers, returning Memnite to your hand. |
5 | Cast Memnite. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite storm count |
Combo Metadata
449
DECKS
0.02%
OF 1901191 ELIGIBLE DECKS
Rank 5998
MOST PLAYED OF 48199 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Bre of Clan Stoutarm
0.0%inclusion1 decks3.63K decks
Top Commanders
Koll, the Forgemaster
37%inclusion430 decks1.15K decks
Kellan, the Fae-Blooded
0.2%inclusion5 decks2.64K decks
Osgir, the Reconstructor
0.0%inclusion1 decks4.79K decks
Akiri, Line-Slinger // Rograkh, Son of Rohgahh
1.6%inclusion1 decks63 decks
Rograkh, Son of Rohgahh // Yoshimaru, Ever Faithful
0.0%inclusion1 decks2.25K decks
Arbaaz Mir
0.1%inclusion1 decks1.74K decks
Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
0.0%inclusion1 decks7.56K decks
Marath, Will of the Wild
0.0%inclusion1 decks3.14K decks
Akiri, Fearless Voyager
0.1%inclusion1 decks1.36K decks
Astor, Bearer of Blades
0.1%inclusion1 decks1.07K decks
Baeloth Barrityl, Entertainer // Noble Heritage
0.0%inclusion1 decks2.95K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands