Enduring Renewal
Kobolds of Kher Keep
Skullclamp
Auriok Steelshaper
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | Activate Skullclamp's equip ability by paying |
2 | Kobolds of Kher Keep dies as a state-based action due to having zero toughness, triggering Enduring Renewal and Skullclamp. |
3 | Resolve the Enduring Renewal trigger, returning Kobolds of Kher Keep from your graveyard to your hand. |
4 | Resolve the Skullclamp trigger, causing you to draw two cards. |
5 | Cast Kobolds of Kher Keep by paying |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite sacrifice triggers | |
| Near-infinite storm count |
Combo Metadata
39
DECKS
0.00%
OF 1724613 ELIGIBLE DECKS
Rank 15925
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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