Ob Nixilis, Captive Kingpin + Glaring Fleshraker + Sensei's Divining Top + Hedron Detonator Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Sensei's Divining Top in hand.
- All other permanents on the battlefield.
available
Steps
How does this combo work?
- 1Cast Sensei's Divining Top by paying
.
- 2When Sensei's Divining Top enters the battlefield, Hedron Detonator triggers.
- 3Holding priority, activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 4Resolve the Hedron Detonator trigger, dealing 1 damage to an opponent.
- 5Ob Nixilis triggers, putting a +1/+1 counter on it, and exiling Sensei's Divining Top from the top of your library with the ability to cast it from exile until your end step.
- 6Cast Sensei's Divining Top from exile by paying
.
- 7Glaring Fleshraker's first ability triggers, creating a 0/1 Eldrazi Spawn creature token.
- 8When the Eldrazi Spawn enters, Glaring Fleshraker's second ability trigger. dealing 1 damage to each opponent.
- 9Ob Nixilis triggers, putting a +1/+1 counter on it and exiling the top card of your library with the ability to cast it from exile until your end step.
- 10Activate the Eldrazi Spawn by sacrificing it, adding
.
- 11Repeat from step 2.
- 1
Results
What do I get from this combo?
- Significant artifact ETB
- Significant artifact LTB
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Significant damage
- Significant creature ETB
- Significant storm count
- Significant creature LTB
- Significant death triggers
- Significant creature sacrifice triggers
- Significant card draw
- Significant draw triggers
- Significant +1/+1 counters on a creature
- Exile a portion of your library with the ability to play the exiled cards until your end step
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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