Blade of the Bloodchief
Animation Module
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Blade of the Bloodchief attached to any creature you control. You control at least one additional artifact. |
Steps
How does this combo work?
1 | Activate Krark-Clan Ironworks by sacrificing any other artifact you control, adding . |
2 | Blade of the Bloodchief triggers, putting a +1/+1 counter on the creature it is attached to. |
3 | Animation Module triggers, causing you to pay |
4 | Repeat. |
5 | Once you have infinite +1/+1 counters on the creature with Blade of the Bloodchief attached, you may activate Blade of the Bloodchief's equip ability, attaching it to another creature you control. |
6 | If you do, you may repeat step 5 for each creature you control. |
Results
What do I get from this combo?
| Infinite colorless mana | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers | |
| Infinite +1/+1 counters on creatures you control |
Combo Metadata
220
DECKS
0.00%
OF 9230165 ELIGIBLE DECKS
Rank 9791
MOST PLAYED OF 55286 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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