Scrap Trawler
Krark-Clan Ironworks
Salvaging Station
Hangarback Walker
Prerequisites
What do I need to start this combo?
| Hangarback Walker in your graveyard. | |
| All other permanents on the battlefield. | |
| You control a nontoken noncreature artifact with mana value one or less. |
Steps
How does this combo work?
1 | Activate Krark-Clan Ironworks by sacrificing the nontoken noncreature artifact, adding . |
2 | Scrap Trawler triggers, returning Hangarback Walker from your graveyard to your hand. |
3 | Activate Salvaging Station by tapping it, returning the noncreature artifact from your graveyard to the battlefield. |
4 | Cast Hangarback Walker by paying |
5 | Hangarback Walker enters the battlefield and dies as a state-based action due to having zero toughness. |
6 | Scrap Trawler and Salvaging Station trigger. |
7 | Resolve the Salvaging Station trigger, untapping itself. |
8 | Resolve the Scrap Trawler trigger, returning nothing from your graveyard to your hand. |
9 | Repeat. |
10 | Once you have infinite mana, you may use it to cast Hangarback Walker, and then sacrifice Hangarback Walker to Krark-Clan Ironworks to get infinite 1/1 Thopter creature tokens. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on a creature | |
| Infinite colorless mana | |
| Infinite creature tokens | |
| Infinite death triggers | |
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite creature sacrifice triggers | |
| Infinite storm count |
Combo Metadata
227
DECKS
0.00%
OF 9618959 ELIGIBLE DECKS
Rank 10310
MOST PLAYED OF 60974 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Ultron, Artificial Malevolence
0.1%inclusion3 decks3.86K decks
Molecule Man
0.0%inclusion1 decks2.12K decks
Top Commanders
Glissa, the Traitor
0.8%inclusion23 decks2.87K decks
Syr Ginger, the Meal Ender
1.1%inclusion22 decks2.02K decks
Breya, Etherium Shaper
0.1%inclusion17 decks21.9K decks
Weatherlight Compleated
3.6%inclusion16 decks447 decks
Omarthis, Ghostfire Initiate
0.3%inclusion7 decks2.60K decks
Daretti, Scrap Savant
0.2%inclusion7 decks3.28K decks
Karn, Silver Golem
0.4%inclusion5 decks1.13K decks
Karn, Legacy Reforged
0.1%inclusion5 decks6.29K decks
Farid, Enterprising Salvager
0.6%inclusion5 decks855 decks
Meria, Scholar of Antiquity
0.1%inclusion5 decks3.56K decks
Ragost, Deft Gastronaut
0.0%inclusion5 decks17.7K decks
The Capitoline Triad
0.1%inclusion4 decks4.16K decks
Teshar, Ancestor's Apostle
0.2%inclusion4 decks1.81K decks
Sai, Master Thopterist
0.1%inclusion4 decks3.20K decks
Slobad, Goblin Tinkerer
1.4%inclusion4 decks278 decks
Jan Jansen, Chaos Crafter
0.1%inclusion4 decks5.29K decks
Traxos, Scourge of Kroog
0.1%inclusion3 decks2.26K decks
Graaz, Unstoppable Juggernaut
0.1%inclusion3 decks3.96K decks
Oswald Fiddlebender
0.1%inclusion3 decks2.26K decks
Zabaz, the Glimmerwasp
0.1%inclusion3 decks3.41K decks
Akiri, Line-Slinger // Silas Renn, Seeker Adept
0.2%inclusion3 decks1.61K decks
Jhoira, Weatherlight Captain
0.0%inclusion3 decks6.98K decks
Emry, Lurker of the Loch
0.0%inclusion3 decks6.53K decks
Kozilek, the Great Distortion
0.0%inclusion2 decks5.18K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands