Time Sieve
Inquisitor Eisenhorn
Prerequisites
What do I need to start this combo?
| Time Sieve and Inquisitor Eisenhorn on the battlefield. | |
| Inquisitor Eisenhorn has at least 5 power each turn. Inquisitor Eisenhorn cannot be blocked and killed by an opponent. Inquisitor Eisenhorn does not have summoning sickness. |
Steps
How does this combo work?
1 | Declare Inquisitor Eisenhorn as an attacker. |
2 | Inquisitor Eisenhorn deals combat damage, triggering itself, investigating at least five times. |
3 | Activate Time Sieve by tapping it and sacrificing five Clue tokens, causing you to take an extra turn after this one. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
1283
DECKS
0.05%
OF 2558472 ELIGIBLE DECKS
Rank 3864
MOST PLAYED OF 67950 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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