Toxrill, the Corrosive + Maha, Its Feathers Night Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Toxrill and Maha on the battlefield.
Steps
How does this combo work?
- 1At the beginning of your end step, Toxrill's first ability triggers, putting a slime counter on each creature your opponents control.
- 2Because your opponents' creatures are now 0/0 due to Maha and Toxrill's static effects, the creatures die as a state-based action due to having zero toughness unless there is an effect boosting their toughness.
- 3Repeat during each of your end steps.
- 1
Results
What do I get from this combo?
- Reduce the toughness of creatures opponents control to 0 on each of your turns
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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