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Toxrill, the Corrosive + Maha, Its Feathers Night Combo

  • Prerequisites

    What do I need to start this combo?

    • Toxrill and Maha on the battlefield.
  • Steps

    How does this combo work?

    • 1
      At the beginning of your end step, Toxrill's first ability triggers, putting a slime counter on each creature your opponents control.
    • 2
      Because your opponents' creatures are now 0/0 due to Maha and Toxrill's static effects, the creatures die as a state-based action due to having zero toughness unless there is an effect boosting their toughness.
    • 3
      Repeat during each of your end steps.
  • Results

    What do I get from this combo?

    • Reduce the toughness of creatures opponents control to 0 on each of your turns

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
88%
Significant Results
65%
Early Game
29%
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