Aminatou, the Fateshifter
Azor, the Lawbringer
Oath of Teferi
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card from your hand on top of your library. |
2 | Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Azor. |
3 | Azor enters the battlefield, preventing opponents from casting instants or sorceries during their next turn. |
4 | Repeat each turn. |
Results
What do I get from this combo?
| Opponents can't cast instant spells during their turns | |
| Opponents can't cast sorcery spells | |
| Lock |
Combo Metadata
84
DECKS
0.01%
OF 1238243 ELIGIBLE DECKS
Rank 16176
MOST PLAYED OF 65894 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Arzakon
0.1%inclusion1 decks924 decks
Jace, Multiverse Architect
0.1%inclusion1 decks1.62K decks
Top Commanders
Sisay, Weatherlight Captain
0.0%inclusion2 decks19.1K decks
Atraxa, Grand Unifier
0.0%inclusion1 decks17.6K decks
Esika, God of the Tree
0.0%inclusion1 decks26K decks
Hargilde, Kindly Runechanter // Wernog, Rider's Chaplain
0.1%inclusion1 decks1.08K decks
Yennett, Cryptic Sovereign
0.0%inclusion1 decks5.73K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands