Aminatou, the Fateshifter
Spark Double
Rings of Brighthearth
Teferi, Temporal Archmage
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control up to four permanents that can tap to produce at least |
Steps
How does this combo work?
1 | Activate up to four permanents by tapping them, adding at least |
2 | Activate Aminatou's second loyalty ability by removing a loyalty counter from it, targeting Teferi. |
3 | Rings of Brighthearth triggers, causing you to pay |
4 | Resolve both Aminatou abilities, blinking Teferi and Spark Double, choosing to have Spark Double enter the battlefield as a copy of Aminatou. |
5 | Activate Teferi's second loyalty ability by removing a loyalty counter from it, targeting up to four permanents. |
6 | Rings of Brighthearth triggers, choose not to pay for the trigger. |
7 | Resolve the Teferi ability, untapping up to four permanents you control. |
8 | Activate up to four permanents by tapping them, adding at least |
9 | Activate Spark Double's second loyalty ability by removing a loyalty counter from it, targeting Teferi. |
10 | Rings of Brighthearth triggers, causing you to pay |
11 | Resolve both Spark Double abilities, blinking Teferi and Aminatou. |
12 | Activate Teferi's second loyalty ability by removing a loyalty counter from it, targeting up to four permanents. |
13 | Rings of Brighthearth triggers, choose not to pay for the trigger. |
14 | Resolve the Teferi ability, untapping up to four permanents you control. |
15 | Repeat. |
16 | If the four permanents can produce at least |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite card draw | |
| Infinite mana permanents you control can produce | |
| Infinite untap of permanents you control |
Combo Metadata
419
DECKS
0.05%
OF 919857 ELIGIBLE DECKS
Rank 5884
MOST PLAYED OF 44428 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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