Time Sieve
Myr Battlesphere
Enduring Renewal
Prerequisites
What do I need to start this combo?
| Myr Battlesphere in hand. | |
| Time Sieve and Enduring Renewal on the battlefield. | |
Steps
How does this combo work?
1 | Cast Myr Battlesphere by paying |
2 | Myr Battlesphere enters the battlefield, creating four 1/1 Myr creature tokens. |
3 | Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens. |
4 | When Myr Battlesphere dies, Enduring Renewal triggers, returning Myr Battlesphere to your hand from your graveyard. |
5 | Resolve the Time Sieve ability, causing you to take an extra turn after this one. |
6 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
7
DECKS
0.00%
OF 1068768 ELIGIBLE DECKS
Rank 29667
MOST PLAYED OF 50388 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Breya, Etherium Shaper
0.0%inclusion3 decks20.6K decks
Tivit, Seller of Secrets
0.0%inclusion1 decks12.5K decks
Sharuum the Hegemon
0.0%inclusion1 decks2.95K decks
Oloro, Ageless Ascetic
0.0%inclusion1 decks19.7K decks
Marneus Calgar
0.0%inclusion1 decks15.9K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands