Karn, the Great Creator
Ugin's Nexus
The Chain Veil
Doubling Season
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
Steps
How does this combo work?
1 | Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding . |
2 | Ugin's Nexus is exiled instead of being put into your graveyard, and causes you to take an extra turn after this one. |
3 | Activate The Chain Veil by paying |
4 | Activate Karn's first loyalty ability by putting two loyalty counters on it, causing any artifact to become an artifact creature until end of turn. |
5 | Activate Karn's second loyalty ability by removing two loyalty counters from it, revealing Ugin's Nexus from exile and putting it into your hand. |
6 | Move to your next turn. |
7 | Cast Ugin's Nexus by paying |
8 | Repeat. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
5
DECKS
0.00%
OF 3428052 ELIGIBLE DECKS
Rank 28929
MOST PLAYED OF 43090 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Marcus, Mutant Mayor
0.3%inclusion1 decks336 decks
Estrid, the Masked
0.0%inclusion1 decks3.98K decks
Vorinclex, Monstrous Raider
0.0%inclusion1 decks4.23K decks
Grunn, the Lonely King
0.1%inclusion1 decks704 decks
Carth the Lion
0.0%inclusion1 decks3.58K decks
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands