Rite of Passage
Walking Ballista
Michelangelo, Weirdness to 11
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Walking Ballista with two or more +1/+1 counters on it on the battlefield). |
Steps
How does this combo work?
1 | Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself. |
2 | Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista. |
3 | Repeat an arbitrarily large number of times. |
4 | Move to the next turn, removing all damage marked on Walking Ballista. |
5 | Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target. |
6 | Repeat step 5 as desired. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on creatures you control | |
| Infinite damage |
Combo Metadata
83
DECKS
0.00%
OF 1777814 ELIGIBLE DECKS
Rank 16042
MOST PLAYED OF 65017 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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