Sméagol, Helpful Guide
Dúnedain Rangers
Bloodghast
Viscera Seer
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You don't control a Ring-bearer. You have a land card in hand. |
Steps
How does this combo work?
1 | Play a land card, triggering Dúnedain Rangers and Bloodghast. |
2 | Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield. |
3 | Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing Bloodghast to become your Ring-bearer. |
4 | Sméagol triggers. |
5 | Holding priority, activate Viscera Seer by sacrificing Bloodghast, causing you to scry 1. |
6 | Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard. |
7 | When the land enters the battlefield, Dúnedain Rangers and Bloodghast trigger. |
8 | Repeat from step 2. |
9 | NOTE: This combo can be stopped if an opponent runs out of lands in their library, so it is recommended to alternate opponents in between cycles to maximize the amount of iterations. |
Results
What do I get from this combo?
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite landfall triggers | |
| Near-infinite LTB | |
| Near-infinite mill | |
| Near-infinite sacrifice triggers | |
| Near-infinite scry 1 | |
| Put all land cards from your opponents' libraries onto the battlefield tapped under your control |
Combo Metadata
2746
DECKS
0.14%
OF 2013105 ELIGIBLE DECKS
Rank 1928
MOST PLAYED OF 59077 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Meren of Clan Nel Toth
0.1%inclusion27 decks21.5K decks
Zimone and Dina
0.1%inclusion7 decks6.69K decks
Karador, Ghost Chieftain
0.0%inclusion3 decks6.53K decks
Gyome, Master Chef
0.1%inclusion2 decks3.50K decks
Lord Windgrace
0.0%inclusion2 decks10.1K decks
Wilson, Refined Grizzly // Cultist of the Absolute
0.2%inclusion2 decks869 decks
Venom, Deadly Devourer
0.0%inclusion1 decks2.18K decks
Baba Lysaga, Night Witch
0.0%inclusion1 decks5.53K decks
Glarb, Calamity's Augur
0.0%inclusion1 decks23.8K decks
Kenrith, the Returned King
0.0%inclusion1 decks30.9K decks
Jodah, the Unifier
0.0%inclusion1 decks31.5K decks
Muldrotha, the Gravetide
0.0%inclusion1 decks24.3K decks
Winter, Misanthropic Guide
0.0%inclusion1 decks8.49K decks
Frodo, Adventurous Hobbit // Sam, Loyal Attendant
0.0%inclusion1 decks24.2K decks
The Gitrog Monster
0.0%inclusion1 decks9.63K decks
Jared Carthalion
0.0%inclusion1 decks4.94K decks
Sivriss, Nightmare Speaker // Cloakwood Hermit
0.1%inclusion1 decks920 decks
Thrasios, Triton Hero // Tymna the Weaver
0.0%inclusion1 decks11.1K decks
Rendmaw, Creaking Nest
0.0%inclusion1 decks12.7K decks
Nine-Fingers Keene
0.0%inclusion1 decks6.20K decks
The Necrobloom
0.0%inclusion1 decks23.2K decks
Kotis, the Fangkeeper
0.0%inclusion1 decks18.2K decks
Bilbo, Birthday Celebrant
0.0%inclusion1 decks7.01K decks
Kethis, the Hidden Hand
0.0%inclusion1 decks2.33K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands