Sméagol, Helpful Guide
Dúnedain Rangers
Bloodghast
Carrion Feeder
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You don't control a Ring-bearer. You have a land card in hand. |
Steps
How does this combo work?
1 | Play a land card, triggering Dúnedain Rangers and Bloodghast. |
2 | Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield. |
3 | Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing Bloodghast to become your Ring-bearer. |
4 | Sméagol triggers. |
5 | Holding priority, activate Carrion Feeder by sacrificing Bloodghast, putting a +1/+1 counter on Carrion Feeder. |
6 | Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard. |
7 | When the land enters the battlefield, Dúnedain Rangers and Bloodghast trigger. |
8 | Repeat from step 2. |
9 | NOTE: This combo can be stopped if an opponent runs out of lands in their library, so it is recommended to alternate opponents in between cycles to maximize the amount of iterations. |
Results
What do I get from this combo?
| Near-infinite +1/+1 counters on a creature | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite landfall triggers | |
| Near-infinite LTB | |
| Near-infinite mill | |
| Near-infinite sacrifice triggers | |
| Put all land cards from your opponents' libraries onto the battlefield tapped under your control |
Combo Metadata
1795
DECKS
0.11%
OF 1692223 ELIGIBLE DECKS
Rank 2259
MOST PLAYED OF 46969 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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