Sméagol, Helpful Guide
Dúnedain Rangers
Bloodghast
Phyrexian Altar
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You don't control a Ring-bearer. You have a land card in hand. |
Steps
How does this combo work?
1 | Play a land card, triggering Dúnedain Rangers and Bloodghast. |
2 | Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield. |
3 | Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing Bloodghast to become your Ring-bearer. |
4 | Sméagol triggers. |
5 | Holding priority, activate Phyrexian Altar by sacrificing Bloodghast, adding one mana of any color. |
6 | Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard. |
7 | When the land enters the battlefield, Dúnedain Rangers and Bloodghast trigger. |
8 | Repeat from step 2. |
9 | NOTE: This combo can be stopped if an opponent runs out of lands in their library, so it is recommended to alternate opponents in between cycles to maximize the amount of iterations. |
Results
What do I get from this combo?
| Near-infinite colored mana | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite landfall triggers | |
| Near-infinite LTB | |
| Near-infinite mill | |
| Near-infinite sacrifice triggers | |
| Put all land cards from your opponents' libraries onto the battlefield tapped under your control |
Combo Metadata
981
DECKS
0.06%
OF 1550992 ELIGIBLE DECKS
Rank 3332
MOST PLAYED OF 43790 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Sméagol, Helpful Guide
14%inclusion960 decks6.96K decks
Meren of Clan Nel Toth
0.0%inclusion5 decks19K decks
The Necrobloom
0.0%inclusion3 decks20.5K decks
Jared Carthalion
0.0%inclusion2 decks4.74K decks
Yarok, the Desecrated
0.0%inclusion2 decks11.6K decks
Kodama of the East Tree // Tevesh Szat, Doom of Fools
0.4%inclusion1 decks269 decks
Grist, the Hunger Tide
0.0%inclusion1 decks7.04K decks
The Master, Transcendent
0.0%inclusion1 decks4.44K decks
Muldrotha, the Gravetide
0.0%inclusion1 decks21.3K decks
Zimone and Dina
0.0%inclusion1 decks6.51K decks
Kagha, Shadow Archdruid
0.2%inclusion1 decks638 decks
Korvold, Gleeful Glutton
0.1%inclusion1 decks1.39K decks
Kenrith, the Returned King
0.0%inclusion1 decks27.3K decks
Kresh the Bloodbraided
0.0%inclusion1 decks3.54K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands