Tradewind Rider
Intruder Alarm
Flamecache Gecko
Prerequisites
What do I need to start this combo?
| Flamecache Gecko in hand. | |
| Tradewind Rider and Intruder Alarm on the battlefield (Tradewind Rider without summoning sickness on the battlefield). | |
| You have enough mana to cast Flamecache Gecko. You control at least one additional creature, | |
| An opponent has lost life this turn | |
Steps
How does this combo work?
1 | Cast Flamecache Gecko by paying |
2 | When Flamecache Gecko enters the battlefield, it and Intruder Alarm trigger. |
3 | Resolve the Flamecache Gecko trigger, adding . |
4 | Resolve the Intruder Alarm trigger, untapping all creatures. |
5 | Activate Tradewind Rider by tapping it, Flamecache Gecko and one other creature you control, returning Flamecache Gecko from the battlefield to your hand. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite storm count | |
| Infinite red mana | |
| Infinite self-discard triggers | |
| Infinite untap of creatures you control | |
| Infinite draw triggers | |
| Infinite mana creatures you control can produce | |
| Infinite black mana | |
| Infinite rummaging |
Combo Metadata
1
DECKS
0.00%
OF 1145891 ELIGIBLE DECKS
Rank 56325
MOST PLAYED OF 60558 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.