Cormela, Glamour Thief + Runaway Steam-Kin + Heat Shimmer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Heat Shimmer in hand.
- Cormela and Runaway Steam-Kin on the battlefield.
- You have an amount of mana available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin.
Steps
How does this combo work?
- 1If Runaway Steam-Kin has three or more +1/+1 counters on it, activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding
.
- 2Activate Cormela by paying
and tapping it, adding
that can only be spent to cast instant and/or sorcery spells.
- 3Cast Heat Shimmer by paying
.
- 4Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
- 5Resolve Heat Shimmer, creating a token copy of Cormela.
- 6Put the tapped Cormela into your graveyard due to the legend rule.
- 7Cormela dies, triggering itself, returning Heat Shimmer from your graveyard to your hand.
- 8Repeat.
- 1
Results
What do I get from this combo?
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite creature sacrifice triggers
- Infinite storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View































































































































































