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Cormela, Glamour Thief + Runaway Steam-Kin + Heat Shimmer Combo

  • Prerequisites

    What do I need to start this combo?

    • Heat Shimmer in hand.
    • Cormela and Runaway Steam-Kin on the battlefield.
    • You have an amount of mana available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin.
  • Steps

    How does this combo work?

    • 1
      If Runaway Steam-Kin has three or more +1/+1 counters on it, activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {r}{r}{r}.
    • 2
      Activate Cormela by paying {1} and tapping it, adding {u}{b}{r} that can only be spent to cast instant and/or sorcery spells.
    • 3
      Cast Heat Shimmer by paying {2}{r}.
    • 4
      Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
    • 5
      Resolve Heat Shimmer, creating a token copy of Cormela.
    • 6
      Put the tapped Cormela into your graveyard due to the legend rule.
    • 7
      Cormela dies, triggering itself, returning Heat Shimmer from your graveyard to your hand.
    • 8
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite creature sacrifice triggers
    • Infinite storm count

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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