Skip to content

There and Back Again + Time Sieve + Hex Parasite Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • There and Back Again has exactly two lore counters on it. You control a Smaug token, or you control five additional artifacts.
    • {1}{bp} the first turn, with {1}{bp} available the second turn if you do not control a Smaug token available
  • Steps

    How does this combo work?

    • 1
      At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it, triggering its third chapter ability.
    • 2
      Holding priority, activate Hex Parasite by paying {1}{bp}, removing a lore counter from There and Back Again, and giving Hex Parasite +1/+0 until end of turn.
    • 3
      Resolve the There and Back Again ability, creating a legendary 6/6 Smaug creature token.
    • 4
      If you control two Smaugs, put one into your graveyard due to the legend rule.
    • 5
      If a Smaug dies this way, it triggers, creating fourteen Treasure tokens.
    • 6
      Activate Time Sieve by tapping it and sacrificing five other artifacts, causing you to take an extra turn after this one.
    • 7
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands