There and Back Again + Time Sieve + Hex Parasite Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- There and Back Again has exactly two lore counters on it. You control a Smaug token, or you control five additional artifacts.
the first turn, with
available the second turn if you do not control a Smaug token available
Steps
How does this combo work?
- 1At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it, triggering its third chapter ability.
- 2Holding priority, activate Hex Parasite by paying
, removing a lore counter from There and Back Again, and giving Hex Parasite +1/+0 until end of turn.
- 3Resolve the There and Back Again ability, creating a legendary 6/6 Smaug creature token.
- 4If you control two Smaugs, put one into your graveyard due to the legend rule.
- 5If a Smaug dies this way, it triggers, creating fourteen Treasure tokens.
- 6Activate Time Sieve by tapping it and sacrificing five other artifacts, causing you to take an extra turn after this one.
- 7Repeat each turn.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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