Fire Ants + Cacophodon + Rite of Passage Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Cacophodon has toughness 2 or greater. Fire Ants does not have summoning sickness.
Steps
How does this combo work?
- 1Activate Fire Ants by tapping it, dealing 1 damage to each other creature without flying.
- 2Rite of Passage triggers for each creature you control that was dealt damage this way, and Cacophodon triggers once.
- 3Resolve all Rite of Passage triggers, putting a +1/+1 counter on each creature you control that was dealt damage.
- 4Resolve the Cacophodon trigger, untapping Fire Ants.
- 5Repeat.
- 1
Results
What do I get from this combo?
- Infinite +1/+1 counters on certain creatures
- Infinite damage to some creatures
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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