Pir, Imaginative Rascal
Cryptic Trilobite
Diviner's Wand
Wizard Class
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Wizard Class is level three. Diviner's Wand attached to Cryptic Trilobite. | |
Steps
How does this combo work?
1 | Activate Cryptic Trilobite by paying |
2 | Cryptic Trilobite and Wizard Class trigger. |
3 | Resolve the Cryptic Trilobite trigger, giving it +1/+1 until end of turn. |
4 | Resolve the Wizard Class trigger, putting two +1/+1 counters on Cryptic Trilobite. |
5 | Activate Cryptic Trilobite twice by removing two +1/+1 counters from it, adding that can only be spent to activate abilities. |
6 | Repeat |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite power and toughness for a creature until end of turn |
Combo Metadata
3
DECKS
0.00%
OF 1660841 ELIGIBLE DECKS
Rank 32984
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Pir, Imaginative Rascal // Toothy, Imaginary Friend
0.0%inclusion1 decks2.93K decks
Galadriel, Light of Valinor
0.0%inclusion1 decks14.3K decks
Volo, Itinerant Scholar // Raised by Giants
2.5%inclusion1 decks40 decks
Creatures
Instants
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands