Experiment Kraj
Krosan Restorer
Pili-Pala
Training Grounds
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Experiment Kraj does not have summoning sickness.
You control at least two lands that can tap to produce at least |
Steps
How does this combo work?
1 | Activate two lands you control by tapping them, adding at least |
2 | Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Pili-Pala. |
3 | Activate Experiment Kraj using Pili-Pala's ability by paying |
4 | Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Krosan Restorer. |
5 | Activate Experiment Kraj using Pili-Pala's ability by paying |
6 | Activate Experiment Kraj using Krosan Restorer's ability by tapping it, untapping two lands. |
7 | Activate two lands you control by tapping them, adding at least |
8 | Repeat from step 5. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on creatures you control | |
| Infinite mana lands you control can produce |
Combo Metadata
57
DECKS
0.00%
OF 1666074 ELIGIBLE DECKS
Rank 14067
MOST PLAYED OF 43790 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Experiment Kraj
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