Kodama of the East Tree
Irenicus's Vile Duplication
Simic Growth Chamber
Prerequisites
What do I need to start this combo?
| Kodama of the East Tree on the battlefield. | |
| Irenicus's Vile Duplication and Simic Growth Chamber in hand. | |
Steps
How does this combo work?
1 | Cast Irenicus's Vile Duplication by paying |
2 | Play Simic Growth Chamber. |
3 | Kodama of the East Tree, the Kodama of the East Tree token, and Simic Growth Chamber trigger. |
4 | Resolve the Kodama of the East Tree token's trigger, choosing not to put anything from your hand onto the battlefield. |
5 | Resolve the Simic Growth Chamber trigger, returning it to your hand. |
6 | Resolve the Kodama of the East Tree trigger, putting Simic Growth Chamber onto the battlefield. |
7 | The Kodama of the East Tree token and Simic Growth Chamber trigger. |
8 | Resolve the Simic Growth Chamber trigger, returning it to your hand. |
9 | Resolve the Kodama of the East Tree token's trigger, putting Simic Growth Chamber onto the battlefield. |
10 | Kodama of the East Tree and Simic Growth Chamber trigger. |
11 | Repeat from step 5. |
12 | Cast Irenicus's Vile Duplication by paying |
13 | Play Simic Growth Chamber. |
14 | Both Kodama of the East Trees and Simic Growth Chamber trigger. |
15 | Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. |
16 | Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield. |
17 | Resolve the nontoken Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield. |
18 | The token Kodama of the East Tree and Simic Growth Chamber trigger. |
19 | Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield. |
20 | Resolve the token Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield. |
21 | The nontoken Kodama of the East Tree and Simic Growth Chamber trigger. |
22 | Repeat from step 5. |
Results
What do I get from this combo?
| Infinite landfall triggers |
Combo Metadata
771
DECKS
0.04%
OF 2098205 ELIGIBLE DECKS
Rank 5052
MOST PLAYED OF 59085 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Absorbing Man
0.5%inclusion1 decks210 decks
Top Commanders
Omnath, Locus of Creation
0.8%inclusion147 decks18.1K decks
Adrix and Nev, Twincasters
1.0%inclusion87 decks8.52K decks
Koma, Cosmos Serpent
0.8%inclusion61 decks7.54K decks
Aesi, Tyrant of Gyre Strait
0.3%inclusion51 decks16.3K decks
Círdan the Shipwright
1.0%inclusion30 decks3.13K decks
Imoti, Celebrant of Bounty
0.4%inclusion23 decks5.79K decks
Bonny Pall, Clearcutter
0.5%inclusion21 decks4.06K decks
Ivy, Gleeful Spellthief
0.3%inclusion17 decks6.64K decks
Yarok, the Desecrated
0.1%inclusion17 decks12.9K decks
Tatyova, Benthic Druid
0.2%inclusion16 decks9K decks
Koma, World-Eater
0.3%inclusion12 decks3.56K decks
Choco, Seeker of Paradise
0.1%inclusion12 decks18.3K decks
Omo, Queen of Vesuva
0.1%inclusion8 decks13.6K decks
Loot, the Pathfinder
0.1%inclusion8 decks5.82K decks
Volo, Guide to Monsters
0.1%inclusion6 decks10.1K decks
Nine-Fingers Keene
0.1%inclusion6 decks6.20K decks
Miirym, Sentinel Wyrm
0.0%inclusion5 decks27.8K decks
Quandrix, the Proof
0.1%inclusion5 decks4.69K decks
Zimone, Mystery Unraveler
0.0%inclusion4 decks15.1K decks
Alaundo the Seer
0.1%inclusion4 decks3.03K decks
Jolrael, Voice of Zhalfir
0.2%inclusion4 decks2.05K decks
Xavier Sal, Infested Captain
0.1%inclusion4 decks7.83K decks
Riku of Two Reflections
0.1%inclusion4 decks5.30K decks
Rashmi and Ragavan
0.1%inclusion4 decks4.33K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands