Stormchaser's Talent
Valley Floodcaller
Get Out
Enduring Vitality
Prerequisites
What do I need to start this combo?
| Get Out in hand. | |
| All other permanents on the battlefield. | |
| You control four in any combination of Birds, Frogs, Otters and/or Rats that do not have summoning sickness. |
Steps
How does this combo work?
1 | Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding |
2 | Cast Get Out by paying , targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger. |
3 | Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess. |
4 | Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn. |
5 | Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them. |
6 | Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand. |
7 | Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding |
8 | Cast Stormchaser's Talent by paying . Valley Floodcaller and each creature you control that has prowess trigger. |
9 | Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn. |
10 | Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them. |
11 | Activate Stormchaser's Talent by paying |
12 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colored mana | |
| Infinite storm count | |
| Infinite magecraft triggers | |
| Infinite creature tokens that are infinitely large | |
| Infinite untap of some creatures you control | |
| Infinite power and toughness for certain creatures until end of turn |
Combo Metadata
10
DECKS
0.00%
OF 1323672 ELIGIBLE DECKS
Rank 24074
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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