The Locust God
Skullclamp
Earthcraft
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control a creature whose toughness is equal to one. You control a basic land. |
Steps
How does this combo work?
1 | Activate Earthcraft by tapping a creature whose toughness is equal to one, untapping a basic land you control. |
2 | Activate the basic land by tapping it, adding |
3 | Activate Skullclamp's equip ability by paying |
4 | The creature dies as a state-based action due to having zero toughness. |
5 | Skullclamp triggers, causing you to draw two cards. |
6 | The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. |
7 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite creature tokens with haste | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite mana basic lands you control can produce |
Combo Metadata
101
DECKS
0.01%
OF 805713 ELIGIBLE DECKS
Rank 11225
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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