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Silvanus's Invoker + Serra's Sanctum Combo

  • Prerequisites

    What do I need to start this combo?

    • Silvanus's Invoker and Serra's Sanctum on the battlefield.
    • You control at least nine enchantments.
  • Steps

    How does this combo work?

    • 1
      Activate Serra's Sanctum by tapping it, adding at least nine {w}.
    • 2
      Activate Silvanus's Invoker by paying {8}, causing Serra's Sanctum to become a 8/8 Elemental with haste, and untapping Serra's Sanctum.
    • 3
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite mana lands you control can produce
    • Infinite white mana
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
30%
Significant Results
75%
Early Game
25%
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