Druid's Call
Cathars' Crusade
Walking Ballista
Branching Evolution
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Druid's Call attached to Walking Ballista. Walking Ballista has at least three +1/+1 counters. |
Steps
How does this combo work?
1 | Activate Walking Ballista's first ability by removing a +1/+1 counter from it, dealing 1 damage to itself. |
2 | Druid's Call triggers, creating a 1/1 Squirrel creature token. |
3 | The Squirrel enters the battlefield, triggering Cathars' Crusade, putting two +1/+1 counters on each creature you control. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite +1/+1 counters | |
| Infinite creature tokens | |
| Infinite ETB |
Combo Metadata
6
DECKS
0.00%
OF 1579730 ELIGIBLE DECKS
Rank 27674
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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