Black Panther, Wakandan King
Animation Module
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| Black Panther in hand or in the command zone. | |
| Animation Module and Krark-Clan Ironworks on the battlefield. | |
Steps
How does this combo work?
1 | Cast Black Panther either from your hand or from the command zone by paying plus commander tax, if applicable. |
2 | When Black Panther enters the battlefield, it triggers, putting a +1/+1 counter on a land you control. |
3 | Animation Module triggers, causing you to pay |
4 | When the Servo enters the battlefield, Black Panther triggers. |
5 | Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding . |
6 | Resolve the Black Panther trigger, putting a +1/+1 counter on a land you control. |
7 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite colorless mana | |
| Infinite creature tokens | |
| Infinite +1/+1 counters |
Combo Metadata
5
DECKS
0.00%
OF 1098258 ELIGIBLE DECKS
Rank 28299
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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