Halo Fountain
Incubation Druid
Karn, the Great Creator
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Halo Fountain and Incubation Druid do not have summoning sickness. Incubation Druid has at least one +1/+1 counter on it. |
Steps
How does this combo work?
1 | Activate Karn's first loyalty ability by putting a loyalty counter on it, causing Halo Fountain to become an artifact creature until end of turn. |
2 | Activate Incubation Druid's first ability by tapping it, adding . |
3 | Activate Halo Fountain's second ability by paying , tapping it and untapping it and Incubation Druid, causing you to draw a card. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite colored mana | |
| Near-infinite creature tokens | |
| Near-infinite untap of creatures you control | |
| Near-infinite mana creatures you control can produce |
Combo Metadata
6
DECKS
0.00%
OF 1579730 ELIGIBLE DECKS
Rank 27575
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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