Helga, Skittish Seer
Mind Over Matter
Blinking Spirit
Prerequisites
What do I need to start this combo?
| Blinking Spirit in hand. | |
| Helga and Mind Over Matter on the battlefield. | |
| Helga does not have summoning sickness and has power 4 or greater. |
Steps
How does this combo work?
1 | Activate Helga by tapping it, adding at least that can only be spent to cast creature spells with mana value 4 or greater or creature spells with |
2 | Cast Blinking Spirit by paying |
3 | Helga triggers, causing you to draw a card, gain 1 life and put a +1/+1 counter on Helga. |
4 | Activate Blinking Spirit by paying |
5 | Activate Mind Over Matter by discarding a card, untapping Helga. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite self-discard triggers | |
| Near-infinite lifegain | |
| Near-infinite lifegain triggers | |
| Near-infinite ETB | |
| Infinite draw triggers | |
| Infinite looting | |
| Near-infinite storm count | |
| Near-infinite LTB | |
| Near-infinite untap of permanents you control | |
| Near-infinite mana permanents you control can produce | |
| Near-infinite +1/+1 counters on Helga | |
| Near-infinite colored mana that can only be spent to cast creature spells with mana value 4 or greater or creature spells with X in their mana cost |
Combo Metadata
3
DECKS
0.00%
OF 668855 ELIGIBLE DECKS
Rank 31102
MOST PLAYED OF 43090 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.