Skip to content

Timestream Navigator + Flameshadow Conjuring + Crystal Shard Combo

  • Prerequisites

    What do I need to start this combo?

    • Timestream Navigator in hand.
    • Flameshadow Conjuring and Crystal Shard on the battlefield.
    • You have the city's blessing and/or control at least eight permanents.
    • {2}{u}{u} each turn, plus an additional {3} or {u} available each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Timestream Navigator by paying {1}{u}.
    • 2
      If you don't have the city's blessing and control ten or more permanents, Timestream Navigator gives you the city's blessing.
    • 3
      When Timestream Navigator enters the battlefield, Flameshadow Conjuring triggers, causing you to pay {r} to create a token copy of Timestream Navigator with haste.
    • 4
      If you don't have the city's blessing, the Timestream Navigator token gives you the city's blessing.
    • 5
      Activate Crystal Shard by paying {3} or {u} and tapping it, returning the nontoken Timestream Navigator to your hand from the battlefield.
    • 6
      Activate the Timestream Navigator token by paying {2}{u}{u}, tapping it and putting it on the bottom of your library from the battlefield, causing you to take an extra turn after this one.
    • 7
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands