Clockspinning + Thousand-Year Storm + Crystalline Crawler Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Clockspinning in hand.
- Thousand-Year Storm and Crystalline Crawler on the battlefield.
- Crystalline Crawler has at least one +1/+1 counter on it. You have cast at least three instants and/or sorceries this turn.
available
Steps
How does this combo work?
- 1Cast Clockspinning with buyback by paying
, targeting Crystalline Crawler.
- 2Thousand-Year Storm triggers, creating a copy of Clockspinning targeting Crystalline Crawler for each other instant and sorcery you've cast each turn.
- 3Resolve all copies of Clockspinning, putting that many +1/+1 counters on Crystalline Crawler.
- 4Resolve the original Clockspinning, putting a +1/+1 counter on Crystalline Crawler and returning Clockspinning to your hand.
- 5Activate Crystalline Crawler's first ability four times by removing four +1/+1 counters from it, adding
.
- 6Repeat.
- 1
Results
What do I get from this combo?
- Infinite colored mana
- Infinite magecraft triggers
- Infinite proliferate
- Infinite storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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