Underworld Breach
Frantic Search
Brain Freeze
High Tide
Prerequisites
What do I need to start this combo?
| Underworld Breach on the battlefield. | |
| High Tide in hand. | |
| Frantic Search and Brain Freeze in your graveyard. | |
| You have at least three other cards in your graveyard. You control at least three Islands. | |
| available |
Steps
How does this combo work?
1 | Cast High Tide by paying . |
2 | Activate up to three Islands by tapping them, adding . |
3 | High Tide triggers three times, adding . |
4 | Cast Brain Freeze for its escape cost by paying |
5 | Brain Freeze's storm ability triggers, copying Brain Freeze for each spell you've cast before it this turn, with one copy targeting you and all remaining copies targeting any player(s). |
6 | Resolve all Brain Freezes, causing you to mill six cards, and each player to mill three cards for each Brain Freeze that targeted them. |
7 | Cast Frantic Search for its escape cost by paying |
8 | Repeat. |
9 | Once you have milled your entire library, you may use the remaining to cast Brain Freeze repeatedly targeting your opponents. |
Results
What do I get from this combo?
| Near-infinite blue mana | |
| Near-infinite draw triggers | |
| Near-infinite looting | |
| Near-infinite magecraft triggers | |
| Near-infinite mill | |
| Near-infinite self-discard triggers | |
| Near-infinite self-mill | |
| Near-infinite storm count |
Combo Metadata
1333
DECKS
0.07%
OF 1967476 ELIGIBLE DECKS
Rank 2987
MOST PLAYED OF 49490 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Vivi Ornitier
0.5%inclusion134 decks29.1K decks
Krark, the Thumbless // Sakashima of a Thousand Faces
2.1%inclusion114 decks5.52K decks
Stella Lee, Wild Card
0.7%inclusion110 decks15.2K decks
Eruth, Tormented Prophet
5.9%inclusion108 decks1.83K decks
Ral, Monsoon Mage
2.0%inclusion98 decks4.93K decks
Storm, Force of Nature
0.6%inclusion82 decks13.7K decks
Vadrok, Apex of Thunder
3.7%inclusion53 decks1.44K decks
Veyran, Voice of Duality
0.5%inclusion47 decks10.1K decks
Mizzix of the Izmagnus
0.8%inclusion46 decks5.45K decks
Kess, Dissident Mage
0.5%inclusion40 decks7.86K decks
Flubs, the Fool
0.2%inclusion37 decks21.8K decks
Niv-Mizzet, Parun
0.2%inclusion28 decks15.8K decks
Lutri, the Spellchaser
5.5%inclusion26 decks476 decks
Fire Lord Azula
0.1%inclusion24 decks26.3K decks
Alania, Divergent Storm
0.2%inclusion23 decks9.87K decks
Krark, the Thumbless // Thrasios, Triton Hero
2.1%inclusion22 decks1.03K decks
Kykar, Wind's Fury
0.1%inclusion19 decks12.7K decks
Rielle, the Everwise
0.7%inclusion16 decks2.46K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands