Slobad, Iron Goblin
Spine of Ish Sah
Intruder Alarm
Mirrodin Besieged
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Slobad does not have summoning sickness. "Mirran" chosen with Mirrodin Besieged. |
Steps
How does this combo work?
1 | Activate Slobad by tapping it and sacrificing Spine of Ish Sah, adding seven that can only be spent to cast artifact spells or to activate abilities of artifacts. |
2 | Spine of Ish Sah leaves the battlefield, returning itself from your graveyard to your hand. |
3 | Cast Spine of Ish Sah by paying |
4 | Sai triggers, creating a 1/1 Myr artifact creature token. |
5 | The Myr enters the battlefield, triggering Intruder Alarm, untapping all creatures. |
6 | Spine of Ish Sah enters the battlefield, destroying target permanent. |
7 | Repeat. |
Results
What do I get from this combo?
| Destroy any number of permanents on each of your turns | |
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite mana creatures you control can produce | |
| Infinite storm count | |
| Infinite untap of all creatures |
Combo Metadata
1
DECKS
0.00%
OF 1733701 ELIGIBLE DECKS
Rank 42337
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.