Memory Lapse
Storm-Kiln Artist
Thousand-Year Storm
The Reality Chip
Prerequisites
What do I need to start this combo?
| Memory Lapse in hand or in your library. | |
| All other permanents on the battlefield. | |
| You have cast at least one instant and/or sorcery this turn. The Reality Chip attached to a creature you control. | |
Steps
How does this combo work?
1 | Cast any spell, or wait for an opponent to cast one. |
2 | Holding priority, cast Memory Lapse either from your hand or from the top of your library by paying |
3 | Thousand-Year Storm and Storm-Kiln Artist trigger. |
4 | Resolve the Storm-Kiln Artist trigger, creating a Treasure token. |
5 | Resolve the Thousand-Year Storm trigger, creating at least one copy of Memory Lapse, with each copy targeting the original Memory Lapse. |
6 | Storm-Kiln Artist triggers for each copy made this way, creating at least one Treasure token. |
7 | Resolve the first copy of Memory Lapse, countering the original Memory Lapse and putting it on top of your library. |
8 | All remaining copies of Memory Lapse fizzle due to having no legal target. |
9 | Activate two Treasures by tapping and sacrificing them, adding |
10 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite colored mana | |
| Infinite magecraft triggers | |
| Infinite storm count | |
| Infinite Treasure tokens |
Combo Metadata
14
DECKS
0.00%
OF 2201751 ELIGIBLE DECKS
Rank 27910
MOST PLAYED OF 58440 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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