Inspirit, Flagship Vessel
Magistrate's Scepter
Fear of Missing Out
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Fear of Missing Out without summoning sickness on the battlefield). | |
| Fear of Missing Out cannot be blocked and killed by an opponent. Inspirit has one or more charge counters on it. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter. |
2 | Declare Fear of Missing Out as an attacker, triggering its ability, causing you to untap a creature you control and to get an additional combat phase after this one. |
3 | Move to your second combat phase. At the beginning of the combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter. |
4 | Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. |
5 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
4
DECKS
0.00%
OF 261657 ELIGIBLE DECKS
Rank 30027
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.