All-Out Assault
Felidar Guardian
Splinter Twin
Prerequisites
What do I need to start this combo?
| All-Out Assault in hand or on the battlefield. | |
| Felidar Guardian and Splinter Twin on the battlefield (Splinter Twin attached to Felidar Guardian on the battlefield). | |
| You control a creature that does not have summoning sickness and that cannot be blocked and killed by an opponent. | |
Steps
How does this combo work?
1 | Cast All-Out Assault by paying |
2 | When All-Out Assault enters the battlefield, it triggers, causing you to get an additional combat and main phase after this one. |
3 | Move to your next combat phase, and declare any creature as an attacker. |
4 | All-Out Assault triggers, untapping all creatures you control. |
5 | Move to your next main phase. |
6 | Activate Felidar Guardian by tapping it, creating a token copy of it with haste. |
7 | When the Felidar Guardian token enters the battlefield, Felidar Guardian triggers, blinking All-Out Assault. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite combat phases | |
| Infinite creature tokens with haste | |
| Infinite untap of creatures you control | |
| Infinite mana creatures you control can produce |
Combo Metadata
1
DECKS
0.00%
OF 430544 ELIGIBLE DECKS
Rank 39477
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.