Terra, Herald of Hope
Ashnod's Altar
Fear of Missing Out
Amulet of Vigor
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Fear of Missing Out cannot be blocked and killed by an opponent. An opponent cannot block creatures you control. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Terra's first ability triggers, causing you to mill two cards. |
2 | Declare Terra and Fear of Missing Out as attackers. |
3 | Fear of Missing Out triggers, causing you to untap all other creatures you control and to get an additional combat phase after this one. |
4 | Deal combat damage to an opponent using Terra, triggering its second ability. |
5 | Holding priority, activate Ashnod's Altar by sacrificing Fear of Missing Out, adding . |
6 | Resolve the Terra ability, choosing to pay |
7 | When Fear of Missing Out enters the battlefield, its first ability and Amulet of Vigor trigger. |
8 | Resolve the Fear of Missing Out trigger, causing you to rummage. |
9 | Resolve the Amulet of Vigor trigger, untapping Fear of Missing Out. |
10 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite self-discard triggers | |
| Near-infinite ETB | |
| Infinite draw triggers | |
| Near-infinite LTB | |
| Infinite rummaging | |
| Near-infinite death triggers | |
| Near-infinite sacrifice triggers | |
| Near-infinite combat phases | |
| Near-infinite combat damage |
Combo Metadata
81
DECKS
0.02%
OF 331447 ELIGIBLE DECKS
Rank 12300
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.