Kormus Bell
Urborg, Tomb of Yawgmoth
M.O.D.O.K.
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and M.O.D.O.K., and die as a state-based action due to having 0 toughness. |
Results
What do I get from this combo?
| Destroy all lands | |
| Destroy all lands that enter the battlefield | |
| Lock | |
| Mass Land Denial |
Combo Metadata
26
DECKS
0.01%
OF 195589 ELIGIBLE DECKS
Rank 22665
MOST PLAYED OF 57943 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Thanos, the Mad Titan
0.1%inclusion1 decks1.40K decks
Top Commanders
Maha, Its Feathers Night
0.1%inclusion8 decks7.25K decks
Kambal, Consul of Allocation
0.1%inclusion2 decks2.48K decks
Toxrill, the Corrosive
0.0%inclusion2 decks8.59K decks
Vhati il-Dal
0.2%inclusion1 decks405 decks
K'rrik, Son of Yawgmoth
0.0%inclusion1 decks19.9K decks
High Perfect Morcant
0.0%inclusion1 decks15.8K decks
Massacre Girl, Known Killer
0.0%inclusion1 decks6.06K decks
Phage the Untouchable
0.0%inclusion1 decks3.19K decks
Teval, the Balanced Scale
0.0%inclusion1 decks34.9K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Artifacts
Utility Lands
Mana Artifacts
Lands