Chainer, Dementia Master
K'rrik, Son of Yawgmoth
Gray Merchant of Asphodel
Dimir House Guard
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Your life total is at least ten. Your devotion to black is at least ten or you have at least two opponents. |
Steps
How does this combo work?
1 | Activate Dimir House Guard by sacrificing Gray Merchant, regenerating it the next time it would die this turn. |
2 | Activate Chainer by paying nine life, returning Gray Merchant from your graveyard to the battlefield as a Nightmare in addition to its other creature types. |
3 | Gray Merchant enters the battlefield, causing each opponent to lose life equal to your devotion to black and causing you to gain life equal to the amount of life lost this way. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite death triggers | |
| Infinite ETB | |
| Infinite lifegain | |
| Infinite lifegain triggers | |
| Infinite lifeloss | |
| Infinite LTB | |
| Infinite sacrifice triggers | |
| Return all creature cards from all graveyards to the battlefield under your control |
Combo Metadata
7455
DECKS
0.15%
OF 4812140 ELIGIBLE DECKS
Rank 667
MOST PLAYED OF 60002 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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