Plague of Vermin
Altar of Dementia
South Wind Avatar
Prerequisites
What do I need to start this combo?
| Plague of Vermin in hand. | |
| Altar of Dementia and South Wind Avatar on the battlefield. | |
Steps
How does this combo work?
1 | Cast Plague of Vermin by paying |
2 | Activate Altar of Dementia by sacrificing a Rat. |
3 | When the Rat dies, South Wind Avatar's first ability triggers, causing you to gain 1 life. |
4 | South Wind Avatar's second ability triggers, causing each opponent to lose 1 life. |
5 | Resolve the Altar of Dementia ability. |
6 | Repeat from step 2 as able. |
Results
What do I get from this combo?
| Near-infinite creature ETB | |
| Near-infinite creature LTB | |
| Near-infinite creature tokens for all players | |
| Near-infinite death triggers | |
| Near-infinite lifeloss | |
| Near-infinite creature sacrifice triggers | |
| Near-infinite mill | |
| Near-infinite self-mill |
Combo Metadata
12
DECKS
0.00%
OF 1803575 ELIGIBLE DECKS
Rank 29833
MOST PLAYED OF 61724 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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