Plague of Vermin
Woe Strider
Funeral Room // Awakening Hall
Prerequisites
What do I need to start this combo?
| Plague of Vermin in hand. | |
| Woe Strider and Funeral Room // Awakening Hall on the battlefield. | |
| Funeral Room is unlocked. | |
Steps
How does this combo work?
1 | Cast Plague of Vermin by paying |
2 | Activate Woe Strider by sacrificing a Rat. |
3 | When the Rat dies, Funeral Room triggers, causing each opponent to lose 1 life and you to gain 1 life. |
4 | Resolve the Woe Strider ability. |
5 | Repeat from step 2 as able. |
Results
What do I get from this combo?
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite creature tokens for all players | |
| Near-infinite death triggers | |
| Near-infinite lifeloss | |
| Near-infinite sacrifice triggers | |
| Near-infinite scry 1 |
Combo Metadata
113
DECKS
0.00%
OF 4626793 ELIGIBLE DECKS
Rank 13740
MOST PLAYED OF 60343 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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