Spellbinder
Said // Done
Time Warp
Prerequisites
What do I need to start this combo?
| Spellbinder on the battlefield. | |
| Said // Done in exile (Said // Done exiled by Spellbinder in exile). | |
| Time Warp in hand. | |
| Spellbinder attached to a creature that can attack this turn, and that cannot be blocked and killed by an opponent. | |
Steps
How does this combo work?
1 | Cast Time Warp by paying |
2 | Deal combat damage to an opponent using the creature that has Spellbinder attached. |
3 | Spellbinder triggers, causing you to cast a copy of Said without paying its mana cost. |
4 | Resolve Said, returning Time Warp from your graveyard to your hand. |
5 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
7
DECKS
0.00%
OF 3732255 ELIGIBLE DECKS
Rank 26923
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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